If you thought the graphics in Metal Gear Solid 4: Guns of the Patriots were already top-notch, just wait until Metal Gear Solid: Rising comes out. Be prepared, though. You may have to wear special glasses to keep your eyes from bleeding because of the awesome graphics. In the latest Kojima Productions podcast , the team behind Rising revealed that the new home console entry in the Metal Gear Solid series is sure to have "better graphics" compared to MGS4 . To do this, they're ditch
Upcoming multi-platform title Metal Gear Solid: Rising isn’t MGS4 with a fresh coat of paint. Oh, no via: Kotaku Metal Gear Solid: Rising Muramasa: The Demon Blade Goes Subtitles Only In America [Ignition Entertainment] Edge Of Twilight Has Come A Long Way [Clips] Check Out Final Fantasy XIII’s Biker Chicks [Gallery] Supreme Commander 2 Impressions: Less Is More [E3 2009]
METAL GEAR SOLID RISING: We speculate on what to expect from Raiden's new Metal Gear mission. Metal Gear Solid 4 Raiden vs Vamp Only Kojima himself and the good people over at Konami know what's in store for Metal Gear fans with the upcoming release of Metal Gear Solid: Rising on Xbox 360 and PS3. But just because we have virtually no solid information on the game, doesn't mean we can't predict what Rising will be like. We scrape together all the bits and bobs of info related to Metal G
“We’re redoing the engine from scratch, and it’s going to look amazing… It’s going to be a big project like Metal Gear Solid 4. The entire team is serious about making it look as good as possible on every platform.” – Sean Eyestone, Kojima Productions podcast host Link -Justin
We first broke the news earlier this month that ‘Metal Gear Solid: Rising’ will make its debut on the Xbox360 console as it was announced at E3 09. Anyone who assumed this game would be developed on the ‘Metal Gear Solid 4′ engine has been proven wrong. (comment on this article…)
The comment made about Metal Gear Solid 4 not being able to run on the Xbox 360 seems to get truer by the day. According to the latest Kojima Productions Podcast, the team is working on developing a brand new engine for Raiden’s next outing stating the reason is so they can “realize this multiplatform goal”. Host of the show Sean Eyestone went on to say that they’re redoing the engine from scratch and are serious about making it look as good as possible on every platform. They also mentione
Metal Gear Solid: Rising is expected to be much more action-oriented than previous installments in the series, so it only makes sense that it won’t be using the same engine. Instead of using the engine from Metal Gear Solid 4: Guns of the Patriots, the Kojima Productions team plans to build a whole new engine to achieve their “lighting bolt action.” While I’m definitely looking forward to Rising - and really, how can you not get excited about lightning bolt action - I’m saddened that steal
Hideo Kojima has said that he originally planned to step back a bit from future releases of Metal Gear and wear the hat of producer.Instead, according to an interview in Dengeki: PlayStation, he admits that the story in Metal Gear Solid: Peace Walker was too complex for him to not have a hand in.“At first, I was just going to create the overall guidelines and concepts for the project, and leave it in the hands my excellent staff,” he said. “I was going to have a hand in the project as a producer
Those thinking that Metal Gear Solid: Rising use the Metal Gear Solid 4 engine will be declared wrong. According to the latest Kojima Productions podcast, Konami is developing a brand new game engine for Metal Gear Solid: Rising . Kojima Productions podcast host Sean Eyestone says that this is to "realize this multi-platform goal". "We're redoing the engine from scratch, and it's going to look amazing," says Eyestone. "It's going to be a big project like Metal Gear Solid 4. The entire
Rumor has it that Konami has hinted and teased that the next Metal gear is going green, by going green, does that mean Xbox 360? Now if you look at this picture right here