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The Xbox Doc gives you hints, cheats and walk throughs so you can start to run!
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15 Jul 09 Race Pro

RACE Pro recreates a breathtaking reality giving gamers the ultimate racing simulation experience so that nothing gets closer to the action and thrill of professional car racing. RACE Pro provides unrivalled realism and deep immersion into the racing world through ultra realistic car models and official FIA championships and tracks. RACE Pro offers a wealth of cars ranging from 200 to over 1000 horse power, as well as a host of championships including WTCC (World Touring Car Championship), Formula 3000 and Formula BMW. Gamers and racing fans alike will experience the thrill of racing these powerful cars on 13 real life tracks covering all continents, of which Macau, Porto and Pau are city tracks exclusive to RACE Pro, and US tracks Laguna Seca and Road America are brand new to SimBin fans.

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01 Jul 09 Stormrise

The first truly 3D real-time strategy (RTS) game, Stormrise puts players in the heart of the action with an all-new third-person camera perspective. No other RTS game combines the unprecedented level of immersion and emotional intensity with the scale and depth that The Creative Assembly (Total War series) has become famous for. Stormrise breaks tradition with the genre¿s typical top-down viewpoint, allowing players to explore and track enemies in multi-dimensional areas, including everything from high-rise rooftops to underground caverns. With revolutionary controls designed specifically for consoles, players will lead their troops from the front in the midst of explosive battles to put an end to years of bloody conflict between the Sai and the Echelon races.

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27 Dec 08 Immersion Therapy: It’s a Brand New Day

The iPhone (and the iPod Touch, but we’ll shorthand this by calling them both the iPhone) and the Wii (used to be called Revolution — too obvious?). What do they have in common? Motion sensing? Sure, but that’s not my point. Thing is, they both change the game. Not the games we play, per se, though that is part of it. They’ve changed the WAY we play games. They’ve changed, and continue to change, the audience for and consumer of games. They’ve brought the terms gamer and gaming into the popul

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