WET is a highly-stylized third person shooter that seamlessly blends gun play, swords skills and over-the-top acrobatics to create the ultimate interactive action experience. The game allows you to shoot anywhere, anytime. You have the freedom to shoot while running, sliding down ladders, sliding across the floor, or performing any number of acrobatic moves. Featuring an ironic mix of humor and violence, unique retro visual treatment, and original 70’s inspired music, WET is a third-person-shooter like any other.
Tags: Acrobatic Moves, Acrobatics, Blends, Freedom, Game, Gun Play, Humor, Interactive Action, Music, Swords, Third Person Shooter, Violence
Magnacarta 2 introduces an original new storyline driven by intense themes of love, hate, politics, betrayal and the ultimate question of choosing one’s own fate. Players are immersed in the world of the Lanzheim Continent, a conflict-ridden land deeply divided by a fierce civil war. Powered by the Unreal Engine3 and featuring character designs by famed Korean artist Hyung-Tae Kim, the game bears a striking visual style unlike any other RPG through its blend of photo-realism and Japanese manga influences. The deeply emotional story is driven by beautifully rendered CGI cut-scenes featuring fully voiced dialogue to draw players into the immersive experience. Delivering more than 40 hours of gameplay, Magnacarta 2 features a unique battle system which combines strategic turn-based battles and real-time gameplay, creating a fresh twist on the traditional RPG formula. The game seamlessly blends world navigation and battles as everything happens in the same environment with no load screens or abrupt changes in the action when a fight begins or ends. Players can utilize objects found in the environment to their advantage and likewise, creatures and field objects dynamically react to the player’s actions. A free roaming camera further adds to the unrestricted interaction with the world. Players are also given flexible control over their party with the ability to pre-assign attributes for each AI character and freedom to easily switch control between all the characters at any time.
Tags: Abrupt Changes, Attributes, Betrayal, Blends, Character Designs, Civil War, Continent, Emotional Story, Flexible Control, Immersive Experience, Japanese Manga, Korean Artist, Load Screens, Magna Carta, Magnacarta, Photo Realism, Striking Visual Style, Tae Kim, Time Visit, World Navigation
Magnacarta 2 introduces an original new storyline driven by intense themes of love, hate, politics, betrayal and the ultimate question of choosing one¿s own fate. Players are immersed in the world of the Lanzheim Continent, a conflict-ridden land deeply divided by a fierce civil war. Powered by the Unreal Engine3 and featuring character designs by famed Korean artist Hyung-Tae Kim, the game bears a striking visual style unlike any other RPG through its blend of photo-realism and Japanese manga influences. The deeply emotional story is driven by beautifully rendered CGI cut-scenes featuring fully voiced dialogue to draw players into the immersive experience. Delivering more than 40 hours of gameplay, Magnacarta 2 features a unique battle system which combines strategic turn-based battles and real-time gameplay, creating a fresh twist on the traditional RPG formula. The game seamlessly blends world navigation and battles as everything happens in the same environment with no load screens or abrupt changes in the action when a fight begins or ends. Players can utilize objects found in the environment to their advantage and likewise, creatures and field objects dynamically react to the player¿s actions. A free roaming camera further adds to the unrestricted interaction with the world. Players are also given flexible control over their party with the ability to pre-assign attributes for each AI character and freedom to easily switch control between all the characters at any time.
Tags: Abrupt Changes, Attributes, Betrayal, Blends, Character Designs, Civil War, Continent, Emotional Story, Flexible Control, Immersive Experience, Japanese Manga, Korean Artist, Load Screens, Magna Carta, Magnacarta, Photo Realism, Striking Visual Style, Tae Kim, Time Visit, World Navigation
DiRT blends death-defying offroad action, precision control, and the tricked out intensity of street racing into one visually stunning motorsports masterpiece. Choose from a wealth of officially licensed cars and real-world locations, then go careening through gravel, dirt and mud, doing whatever it takes to bring the trophy home.
Tags: Blends, Cars, Dirt, Gravel, Intensity, Masterpiece, Mud, Precision Control, Real World, Street Racing, Trophy
Tags: Arcade Adventures, Blends, Elements, Game, Gamers, Genre, Penny Arcade, Trademark Humor, Xbox, Xbox 360